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Rich Games for Learning
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RICH GAMES FOR LEARNING

BASIC ADDITION GAME - SIX UP

by Gareth Brown on 2012/03/02

This fun learning game can be played in pairs with two students or
between a student and an adult. It’s a basic addition and counting
on game using playing cards for primary school and elementary school
students. I hope you and your kids enjoy playing it and feel free to
modify it to suit your needs.

LEARNING OUTCOMES:

* Basic addition
* Counting on

REQUIRED MATERIAL:

* A deck of cards
* Counters

AIM OF THE GAME:

* To collect as many counters as you can by placing cards in a row
that equal the target number set by the players at the start of the
game.

HOW TO PLAY:

* This game is for 2 players so put the students into pairs if you
have a whole class.
* Take all of the jacks, queens, kings and jokers out of the deck of
cards. You will only need ace to ten.

* Using the cards you have taken out place six of them face down in a
rectangular grid 2 by 3. This forms the playing area.

Arrange discarded cards like this. * Decide which number you are
going to aim for, you can choose between 3 and 20 but the numbers
between 5 to 18 work the best. If you pick 20 for example you will
have less card combinations to use that can equal 20.
* Shuffle the cards and deal five to each player. The remaining
cards are placed in a pile face down to be used as the pick-up pile.
* Each player can place one card on the grid at a time, cards need
to be placed face up. Cards can be placed on top of other cards but
not the same as the card being placed. (So a 6 cannot be placed on top
of another 6, an 8 cannot be placed on another 8 etc…)
* When a card is placed on the grid the player then picks up another
card from the pick-up pile so that they always have five cards in
their hand.

* To equal the target number players need to place a card that
creates an addition sum that equals that number. (If the target number
is 15 and a player places a 5 next to a 7 and a 3 then 5 + 7 + 3 = 15)
Players can reach the target number by placing two cards in a row that
equal the number or three cards in a row. However if there are three
cards in a row and only two of them added together equal the target
number horizontally then this does not count as all three cards need
to be added together.

Three numbers in a row. (5 + 7 + 3 = 15)

Two cards in a row. (6 + 9 = 15) * When a player reaches a target
number they score one point and take a counter.
* If a player places a card that equals the target number using
three cards in a row horizontally and two cards in a row vertically
then they score two points.
* The game ends when the players reach a certain time or point
limit, or no more cards can be picked up. The winner is the player
with the most counters at the end of the game.

NOTES:

This game can be modified and the playing area made bigger or in
different shapes. You might like to start with the cards in a 2 x 2
formation instead of a 2 x 3. Once the students become more skilled in
the game you could introduce 2 x 8, 3 x 4, 3 x 5 or anything you would
like. The children will take a bit of time working out the strategies
they can use and will benefit from you playing with them and modeling
some of the possible strategies you would use.

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SIMPLE ADDITION GAME - CROSSROADS

by Gareth Brown on 2012/03/01

This simple addition game uses playing cards and can be played by two
to four players. It’s a learning game for Primary and Elementary
school students in grades K-2 and teaches counting on and addition of
numbers 10 and below.

LEARNING OUTCOMES:

* Addition
* Counting on
* Doubling

REQUIRED MATERIAL:

* A deck of cards
* 4 counters
* A six or ten sided die (1 – 10)

AIM OF THE GAME:

* To move around the playing board and add the numbers together that
you land on by counting on. Try and get the highest score by adding
together the highest numbers.

HOW TO PLAY:

* Remove all of the jacks, queens, kings and jokers from the card
deck.
* Shuffle the cards and place them face up in this formation.
* Each player chooses a corner to start in and places their
counter on the card.
* Each turn a player rolls the die and moves the amount of spaces
shown on the die. They can go anyway they like but cannot retrace
their steps in a single turn.
* The player writes the number down that they landed on and, using
addition and counting on, adds it to their total score.
* If a player lands on an occupied space where another player is
then that number is doubled and added to the score. (If I land on a
space with a 4 on it that is occupied by another player, I double the
4 to make an 8 and add 8 to my total score)
* The game ends when players reach a score limit or a time limit.
* The winner is the player with the highest score.

NOTES:

The students will have more of an opportunity to land on occupied
spaces if there are more players, so use four players if you can. To
make the game slightly more difficult you can add in the Jacks, Queens
and Kings and use them as 11, 12 and 13 respectively. Some card decks
come with an 11, 12 and 13. You can also add in jokers and make them
‘wild’ cards. They could do special things like give the players
as many points as all the other players are sitting on. (If players
are on a 6, 7 and a 10 then the players that landed on the joker
could score 23 points). A joker could also mean that the player can
steal 10 points from another player. Give the children the opportunity
to think of some other bonuses that the joker could give.

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GRID REFERENCE GAME - TREASURE HUNT

February 24, 2012

A fun grid reference learning game for two players with the aim of
finding treasure that the other player has buried. Players roll a dice
and move around the grid following the other player’s general
directions (North, East, South, West, South/West etc) Click here to
download this grid reference game. Steps: Download this grid reference
[...]

FRACTION GAME - FRACTIONATOR

February 24, 2012

A fun learning game for two players with the aim of choosing the
right fractions to complete your whole shield before your opponent.
This fraction game worksheet can be used in a primary or elementary
school classroom or at home with your child. Click here to download
the fraction game. Steps: Download this fraction game [...]

ALPHABET PLAYING CARDS

February 24, 2012

A full deck of alphabet playing cards with 2 of each letter of the
alphabet printed on them. These cards can be used to play traditional
card games such as Snap, Go Fish, Memory as well as a range of games
you will find on this website. Steps Download the alphabet cards and
print them [...]

TEACH TEAMWORK TO STUDENTS

February 24, 2012

Why is it important to teach teamwork to students and how can it be
done? With the increasing use of social networking, instant messaging
and online communication students are becoming connected to more and
more people. I do feel positive about the increase of this type of
communication and the growth of the Internet as [...]

TEACHING WITH GAMES

February 24, 2012

“Tell me and I'll forget; show me and I may remember; involve me
and I'll understand.” Chinese Proverb I’m sure many of you have
heard this proverb before, it has been an inspiration for involved
teachers around the world. Teachers who want to move beyond just
telling their students information but helping them interact [...]

PUTTING STUDENTS INTO GROUPS

February 24, 2012

As group work in schools has become more prominent in education,
teachers are developing their curriculum by not only incorporating
more group work but also focusing on it. Group work is important, it
gives students the opportunity to learn from each other, teaches them
communication skills and helps them develop interpersonal relationship
skills. However putting [...]

WAYS OF FORMING GROUPS IN THE CLASSROOM

February 24, 2012

Here are a few fun ways of forming groups in the classroom, they are
mainly focused on teaching primary and elementary school classrooms.
You can use these grouping activities to form groups for a number of
games on this site. 1. Puzzle Pieces: Get enough interesting pictures
from magazines for the number groups you [...]

MOVEMENT GAME - REMOTE CONTROL

February 24, 2012

A fun game to teach young students movement skills and listening
skills. The game can also be adapted to teach different areas of the
curriculum. Learning outcomes: Listening skills Word or shape
recognition Required Material: Whiteboard Whiteboard marker Aim of the
game: To mime an action to the instructions of the teacher; [...]

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TAGS

Addition Angles Article Counting On Decimals Dice Game Dictionary
Skills Direction Division Fractions Grade 3-4 Grade 5-6 Grade K-2 Grid
Reference Group Forming In Pairs Kicking Game Letter Recognition
Movement Multiplication Place Value Playing Cards Printable
Probability Quick Games Quiz Game Reading Sentences Small Groups
Spelling Subtraction Teamwork Throwing Game Times Tables Vocabulary
Whole Class Word Recognition Worksheet
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